Python Classes
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For code examples see the [[Week3 Classes and Objects Lab]]
#oop #classes #programming #TensorFlow #data
Classes are objects, and in Python, every object has a:
- Type
- Internal data representation (a blueprint)
- Methods (a set of procedures for interacting with or manipulating the object)
==An object is an instance of a particular type.== <-- It sounds like they're using class/type interchangebly.
This is where the type()
function comes into play. It returns what ==type== or ==class== something is.
note
A class does not need to have a constructor, and classes built without one can still have class variables and methods, but cannot take arguments to set those variable's values at initialisation.
A class's methods are functions the every instance of that class's objects provide. It's how you interact with the data in the object.
For example, the elements in a list or the key-value pairs in a dictionary.
sc_members.sort()
<-- sort()
is a method of the class ==list== to which sc_members belongs.
Defining your own class
The structure of a class:
Syntax
class Name_of_class(parent_class ):
init()
To create your class, you must initialise its data and method structure first. This includes declaring the Class as above and initialising its data blueprint with the __init__()
function.
The anatomy of a the __init__()
class constructor is especially important, and other 'dunder' functions exist to create more complex classes. This one is required for all classes.
Attributes
An example: Creating a class for a circle and a rectangle.
Class Circle:
class Circle(object ):
def __init__(self, radius, colour):
self.radius = radius
self.colour = colour
-
Data Attributes
- Radius
- Colour
Class Rectangle
class Rectangle(object ):
def __init__(self, height, width, colour):
self.height = height
self.width = width
self.colour = colour
-
Data Attributes
- Height
- Width
- Colour
Creating an instance of a class:
Creating an instance of the class is as simple as calling the class initialiser function, but in place of __init__()
you use the name of the class.
instance = classname(attribute1, attribute2)
E.g.
myCirc = Circle(12, "red")
Accessing class self parameters/attributes
Say you want to know what the circle's radius or colour is. You simply use ==dot notation==
---> print(myCirc.radius) ---> 12 ---> print(myCirc.colour) ---> "red"
Changing attributes
You can set the value of an object's attribute with the assignment operator =
directly.
myCirc.radius = 12
myRec.colour = 'racing_green'
Class Variables Vs Instance Variables
Classes can have two types of variables, class variables and instance variables.
- Class variables or private variables are those that have values inherent to the class, such as a car class having 4 wheels or having a vehicle legal type.
- Instance variables or public variables are variables specific to that instance, such as a car class being a Mercedes make and a C30 model.
Class variables are declared straight away beneath the docstring while instance variables are created in the initialisation function, __init__()
. See the syntax below.
Class CarObject(object ):
"""
A representation of a car
"""
wheels = 4
chassis = 1
engines = 1
legal_type = "vehicle"
def __init__(self, make, model, registration)
self.make = make
self.model = model
self.registration = registration
my_car = CarObject("Mercedes", "C30", "FARQ2")
# Accessing a Class variable
CarObject.engines = 2
# Accessing an Instance variable
my_car.registration = "TK421"
# but also ...
my_car.legal_type = "vehicle"
# though not ...
CarObject.make <-- This would throw an error
Methods
Methods are functions built into an object. They manipulate, populate, and help interact with the object.
Syntax
class Circle(object ):
def __init__(self, radius, colour):
self.radius = radius
self.colour = colour
def add_radius(self, r):
self.radius = self.radius + r
def reduce_radius(self, r):
if self.radius - r > 0:
self.radius = self.radius - r
else:
print("Circles must have a positive radius.")
def drawCircle(self):
pass
myCirc = Circle(12, "racing_green"
myCirc.radius --> 12 myCirc.colour --> "racing_green" mycirc.drawCircle()
pie
title myCirc
"radius" : 12
The 'dir()' function
The dir()
function, when passed the name of an object, will show you the attributes and methods of the object.
- public document at doc.anagora.org/python-classes
- video call at meet.jit.si/python-classes
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