📕 subnode [[@forshaper/live action battle arena]]
in 📚 node [[live-action-battle-arena]]
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Participants feel TESTED and a little THREATENED
collapsed:: true
- [[Game]] sees game.
- Neither feels cheated/exploited
- They want to do it again
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Clear [[rules]], but plenty of room for [[surprise]].
collapsed:: true
- Equal [[starting]].
- [[Transparent]] [[scoring]]/[[win]] condition
- Enough gear to get full [[commitment]]
- Strong spectator [[presence]]
- Just enough [[time]] to maintain [[energy]].
- [[Culture]]: collapsed:: true
- [[Teams]]: collapsed:: true
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[[Environment]]:
collapsed:: true
- [[Line of Sight]] breaks.
- Multiple [[threats]] and [[opportunities]].
- Ticking [[clock]]
- Bounce back mechanics.
- Just enough [[space]].
- Can the [[crowd]] follow what is happening at every step? [[feedback]]
📖 stoas
- public document at doc.anagora.org/live-action-battle-arena
- video call at meet.jit.si/live-action-battle-arena