📕 subnode [[@forshaper/2023 09 19]]
in 📚 node [[2023-09-19]]
- In a [[story]], the people start as one thing and end up another.
- Felt a camaraderie with every hustler today. Something similar in knowing what it's like to hunt for [[angles]] in [[grappling]].
- Saw Tim at the gym. He said something led him there. Chores. Dropping something off. A road that led the [[gym]]. [[storymine]]
- What's a process that will guarantee that people will [[sleep]] well? [[business]]
- Go where the highest [[stakes]] are.
- What do people need to know to deal with more [[heat]] than they are used to? [[business]]
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Every [[story]] is about one moment. One [[time]] someone [[changed]]. The start, middle, and end are to get to that moment and then wrap it up.
- What is the [[meaning]] of the [[moment]]?
- What is the opposite of that moment?
- The [[start]] is the [[opposite]] of the [[end]].
- Generate several threads for each start, middle, and end and then pick the one that resonates most.
- In media res.
- What are the [[stakes]]?
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How to add or ramp up stakes?
- Clear [[want]] and [[problem]]. collapsed:: true
- Say something that will give the audience the character's [[hope]] and [[fear]]. collapsed:: true
- Present half-bits of [[information]] about the [[end]]. collapsed:: true
- Take more [[time]] when the [[audience]] is in maximum [[tension]] and paying the most [[attention]]. Take very little time when the audience is not at that height of tension.
- Have the [[characters]] make [[predictions]] that fail.
- Put a [[camera]] in the [[scene]]- the [[narration]] should work like cameras in a movie. Situate the [[story]] in [[space]] and [[time]].
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'but' and 'so' offer a sense of [[change]], more than 'and'
collapsed:: true
- contradiction or multiplication
- Make the [[big]] [[story]] [[small]], and the small story big.
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[[Surprise]].
collapsed:: true
- Distract during key information with other feelings- such as making them laugh.
- [[Contrast]] what happens just before the surprise with the surprise.
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[[Start]] with a [[laugh]] to get [[attention]].
collapsed:: true
- If laughter precedes tragedy, it hurts more. Then make them laugh again, to dissolve [[tension]].
- From Schwarzenegger: "Starting with something disarming and [[funny]] is a good way to stand out. You become more [[likable]], and people receive your [[information]] much better."
- For triggering a [[laugh]], put the most [[surprising]] word at the [[end]]. collapsed:: true
- [[End]] the story with [[yearning]].
- A good [[story]] is about one thing only.
- Check [[public]] [[domain]] releases every year.
- Sorting through the thrown-up bits of [[sourdough]] [[pizza]] for [[glass]] or sand. [[Testing]] the grains on the window. [[storymine]]
- [[Experience]] is the most valuable thing.
- Penis allergic to vagina. [[storymine]]
- [[Create]] things that people will [[want]].
📖 stoas
- public document at doc.anagora.org/2023-09-19
- video call at meet.jit.si/2023-09-19