π subnode [[@forshaper/2023 09 18]]
in π node [[2023-09-18]]
- A [[story]] shows [[change]] in someone over [[time]].
- The Casper Tiny Business Book Club: a way to bring tiny [[business]] starters together in Casper.
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[[Communities]] benefit from a fear of missing out, which come from [[barriers]] to entry. At the most basic level, [[time]] and [[space]] are barriers to entry.
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- Nodes need a way to connect to other nodes directly. Lots of small gatherings are needed to make a bigger [[group]] healthy.
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Questions to ask to find a [[business]]:
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- What [[problems]] do people have?
- How many people share that [[problem]]?
- Who do people get [[advice]] from in that [[space]]?
- What are their [[weaknesses]]?
- Which [[distribution]] models are most effective?
- What problem isn't being solved?
- Kevin Von Duuglas-Ittu talks about "building a net with the world" to describe how competent Muay [[Thai]] [[fighters]] slowly stop [[movement]] in an [[opponent]]. This parallels "setting traps" or "creating luck". [[Position]] in an [[environment]] is used to [[block]] off movement for whoever is being [[hunted]].
- "It's not going [[fast]] that's [[dangerous]], but stopping fast"- also applies to [[throws]] and [[unarmed]] [[combat]].
- [[Change]] creates [[tension]].
- [[Sailing]] with the [[wind]] limits speed more than sailing against it because the sail acts as a [[parachute]] and the boat can only go as [[fast]] as the wind (rather than faster).
- hips higher, square to the ground, spine aligned, between [[earth]] and [[sky]], be upright
- "[[Magic]] only happens in a spectator's [[mind]]...focus on bringing an [[experience]] to the [[audience]]."
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Who are the passionate [[outsiders]] with no [[tribe]] yet?
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- Who's bored with yesterday and demands tomorrow?
- When to take a [[slow]] bend, and when to go [[fast]] to float over a [[problem]]?
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Things [[fans]] of Jack Carr talk about from his [[books]]:
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- Nonstop action (how would one make [[written]] [[action]] [[flow]]?)
- --some chapters are still considered too long for fans
- Cell workout routine- a fan says they're stealing the character's workout routine.
- People are annoyed with how many books seemingly minor plotlines take.
- Funny glimpses to the author's worldview through the glossary.
- You know the end (Reece will escape). You know the beginning (people have cornered Reece). People read to find out the middle (how?).
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Hatchet patches- something for people to wear or display that shows that they are fans of the story.
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- -A fan made a tomahawk to mimic the tomahawk used by characters.
- -people are making breakfast dishes from the books.
- -fans are wishing for the ability to purchase patches from the units in the series
- -people are ordering watches that characters use in the books
- "I have never felt as much [[anxiety]] and adrenaline listening to something before."
- A reader has a feeling that anyone, including someone close to the [[protagonist]], could be a spy. This creates [[tension]]. Carr casts suspicion on someone close to Reece that Reece is putting all his eggs in- so the [[stakes]] are high.
- Less politics, more ass-kicking.
- Sucking air out of someone's throat underwater.
- Reece's dad leaves him a note that suggests a puzzle. This puzzle is not solved until book 7.
- People want to go to the [[places]] referred to in the book, even if they're not real- they get the idea that it is a reference to something real.
- Who is going to die? <- creates [[tension]]
- Redacted portion of the book.
- How did X happen?
- Most fans are [[listening]] to [[audiobook]], rather than [[reading]].
- In the Blood ending.
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Things [[fans]] of Heinlein talk about from his [[books]]:
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- Quotes about the nature of humanity.
- Quotes about political dynamics.
- Introduction to alternative views on sexuality (polyamory, bisexuality, sexual acceptance).
- Competent man as celebration of man.
- A character who is what a male reader admires in women (freedom of embodied expression), followed by trauma closing the expression up. The reader cried on the scene about her having her lover come home in a coffin and hearing Taps.
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Things [[fans]] of qntm talk about from his [[books]]:
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- [[Worldbuilding]] doesn't overexplain, which gives it room to breathe.
- "It's nice to get a story of [[existential]] [[horror]], in the face of vast and inimical entities from beyond human comprehension, that isn't just another Lovecraft pastiche."
- Uplifting good vs evil end despite an extremely uncertain world.
- Human feeling contrasted against existential alienation.
- Endings that are touching and deeply personal, as well as with a grand [[vision]] for the future of humanity.
- Putting human life into a galactic perspective and making the reader feel insignificant in a vast world.
- Appreciating anti-fascist just-so stories.
- Plausible explanation of magic (perhaps echoing Wattsian vampires).
- Hard scifi magic (the paradox attraction thingy)
- A sense of people getting punished for being confident (the protagonist gets punished)
- Some things remain unknown, and unexplained.
- [[Cold]] [[air]] = [[high]] [[pressure]] [[Warm]] air = [[low]] pressure
π stoas
- public document at doc.anagora.org/2023-09-18
- video call at meet.jit.si/2023-09-18